As much as I hate to say it, you're right. Just look at any recent AST thread on reddit about the rework and one of the top pieces of feedback given is ''thank god they removed astrodyne'' or ''I'm so glad I have a second charge of Lightspeed'' or ''I'm happy for the RNG to be deleted''
This community will bitch and moan about homogenisation, yet are a primary influence for why jobs in this game get simplified so much. People just couldn't accept AST was different from the other healers and if you disliked the concept of playing around RNG in your toolkit and having to actually fucking think about your movement mechanics (AST's only former weakness), apparently just picking one of the other three healers wasn't enough. Clearly there was enough negative feedback about ShB/EW AST that led to what we currently have. Now look what's happened:
''I hate card RNG'' = now cards are no different than generic cooldowns, fucking boring and uninteresting gameplay. A Bole is no different than an aquaveil now.
''I want utility cards back'' = we've returned to the HW/SB issue of fishing (or in DT, overwriting) for DPS cards ASAP.
''I hate astrodyne'' = now we have no seal system and less form of kit interaction, in a game where jobs desperately need more of it.
''give us a second lightspeed'' = now AST has the most broken movement out of the healers and any former skill in took in EW to plan your movement is gone. Just press a button and it's done for you, fuck having to learn how to mitigate and play around a job's weakness right? Just let the game do it for you.
So here we are, the most dog shit version of AST ever seen. See you guys in 8.0 where we go back to every card being balance but it'll be somehow done x10 worse than ShB/EW.
