We can have both
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When jobs become more complex, it's a possibility to discuss. Right now, it'd make them even simpler and worse, especially on DRG.
It shows how many posters about DRG matters don't play the job too much. Unlike most other jobs, the DRG basic combo GCDs are the only ones in their kit. There's no Vicewinder + followups, no Blitzes, no Replies, no Raijus or Mudras, no Iaijutsu, no Gibbet and Gallows... It's just the 7 basic GCDs.
Consolidating or simplifying this would make the job even simpler and more mind-numbing than it already is in the filler phase. What it needs right now is more, not less.
Im not talking about merging the Skill thats something i dont care but giving Dragoon with the Jumps a 1s INVISIBILITY is NOT OPTIONAL and it HURTS the EXPERIENCE of everyone expect you.
Btw it wasnt you which suggest it, but judging your forum posts its always in the same thread as tundras and you always agree to tundra, so its kind of really really cringe to be with a double account in the forum.
Consider that GNB and PLD can use their invuln to cheese mechanics, which isn't broken due to their very long CDs but very useful.
1 second invulnerability could be used to dodge mechanics and debuff all together, which is the very definition of cheese. Put it on DRG that jumps 4~5 times per minute?
Even without intention, you would cheese mechanics.
If DRG had a Shield that covers 100% of its HP but debuff go through it would already be infinitely more balanced.
I would suggest removing all button but 1 which would apply a 600s DoT.
The DoT cannot be enhanced by any form of raid buff /debuff or potions.
Additionnally, while the buff is active, your character will start doing cool jumping animation.
The button has no CD so you can spam it for the lols and the feeling of doing good by smashing buttons, but less buttons.