Originally Posted by
Hana_Monogatari
True, but if Flare Star is intended to do things like refresh the AF timer, then you would be chewing through several Fire IV casts before this became useful. For example, P11S kills see BLMs casting upwards of 90 Fire IVs, making overcapping Astral Soul stacks, even only once per AF cycle, fairly punishing.
I agree that Flare Star, as is, is limiting and is basically just a very weird forced follow-up to Despair, and so any flexibility would be an improvement. I am just not sure if carrying over Astral Souls would make that large of a difference (compared to the suggestion to make Astral Soul buff x6 Fire IVs total, or having Flare Star gain potency for each Astral Soul stack consumed upon cast).