Originally Posted by
KisaiTenshi
Not exactly. What I would "like" is what we see in side quests:
- Hildibrand (You, Hildibrand, Nashu; Recurring Greg)
- Job quests (You, The "guy" who runs the guild, someone who plays a villain in the story)
- Dungeon unlocks (You, some random NPC, and some story strung along for it)
- Raids (You, Cid, Wedge, Biggs, sometimes Nero, and one or two some story-line pushing NPC's plus a villain)
- Alliance Raids (You and entirely separate stories not connected to previous raids or MSQ, (other than CT))
Other than Hildibrand, and the 8-player raids, everything else basically has no recurring characters, especially nobody voiced. What I would like is the main NPC to just be "you", the NPC that points you in that direction (in this case Krile.) Every one else gets pushed to shorter voiced side-quests that is just you and them.
Do I want a clean slate? No. That's a great way to destroy emotional investment in the game. Every expansion has to bring back at least TWO of the previous characters into the MSQ (since the new jobs are both DPS, that means that Thancred, Urianger and/or G'raha has to always be "in the MSQ" though that doesn't mean Wuk Lamat isn't an "all rounder" or a "DPS/Tank" since we haven't seen what she is, officially. If it does turn out she is a tank, then that means Thancred can have a break, but that still only leaves Urianger for healer or G'raha to be all-rounder.)
Between the trailer and the Live Letter, we basically know:
- You
- Ali and Alphy
- Y'shtola, Urianger, and Thancred
- Krile
- G'raha
That's 8 characters. So for Wuk Lamat and Erenville. We are basically assuming that Wuk Lamat is going to be a solo/trust NPC. Erenville, no idea.