Wanting a subjob system for FFXIV is all very well and good (as on paper it sounds great), but in practice it is anything but - FFXI showed this all too badly, players found what provided the best benefit for the least effort, and only stuck with that, and if you dared think outside the box and use a different subjob to 'the meta', you were pretty much laughed out of Dodge and couldn't get parties no matter how hard you tried (even when there was viable alternative subjobs, if it wasn't the Meta, you were 'gimp').
I had this all too badly with WAR using a MNK subjob, which was a viable and effect combination, although it was reliant on a healer to keep them alive in a party as the MNK's Chakra ability was very impotent healing wise and WAR in FFXI has no self heals of it's own, but no, everyone went NIN to abuse Utsusemi, and I was constantly attacked in parties for "not having the right sub", despite proving MNK's effectiveness in battle and even outdamaging DPSes in some situations. Then DNC came along with it's healing dances allowing self-heals and enmity-boosting dances (so it was practically screaming "this is meant to be used as a subjob with tanks") and thus turned out to be better than a NIN sub for WAR (and yes, I switched to it), and yet, still there was constant complaints in parties "I was gimp" not using a NIN sub.
So forgive me for being a little cynical and snarky about a subjob system for FFXIV, I'm so glad Yoshi is ensuring FFXIV doesn't have that kind of nonsense.
