I do that too, it just ends up being a painstaking process where you have to try and manually align everything up on each job. It's worse when there are two gauge elements.
I think the ideal would be if HP, MP, and the job gauges were all individual elements that could be hidden individually and assigned to a 'resources' group with snap alignment options, and once positioned and locked could be moved en bloc around the HUD.
It could also make for some interesting self-imposed challenges, like a no HP bar Deep Dungeon run.
