Rest assured, benchmark uses the exactly same character creation like the live game just with updated graphics. No extra options in there. That is why it is compatible with the game.
No clue how hard would be to add for example a new face to already existing race (with each face has its own choice of nose, eyes, mouth, tribal marks, etc). I guess it has nothing to do with a bad coding or anything, maybe the game engine would strife due to loading more character variables during gameplay.:confused:
