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Originally Posted by
KisaiTenshi
I still wish people would stop promoting this idea that healers should have a toolbox full of DPS options. They are not monks, and the one healer we do have right now, Sage, does work this way, and it's not what people wanted, apparently. And if they do too much DPS, then they will be the only option allowed in raid statics[...]
OP specifically says about not needing DPS option as a full fledged red DPS like RDMs and BLM and somehow you still manage to think of a MNK?
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All the healers used to have more options, but unless we're going back to class-craft, with taking skills from other jobs, that's not happening. Scholar and Summoner are now completely unrecognizable from where they started. And you still don't need half the healer toolbox for most fights. Once people know the fight, good DPS stop stepping in bad, and you, the healer, just end up topping up the tank.
Maybe healers are boring, but adding more DPS options just doesn't change anything, it just makes people gnash their teeth that you don't contribute more DPS when a knocked DPS costs more DPS than any DPS you can ever contribute to the fight. Keep the DPS alive is more valuable than trying to spam DPS, and I still see people play healers like they're a DPS.
Have you ever step back for a moment and think why, in the past, with more complex DPS options plus Cleric Stance, people were more lenient to healers vs why today's healer are gnashing teeth for not getting off that single glare?
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Heck, go into any of the level 70/80 content with the Trust party as a healer, and see how many fights you can just sit down and watch. Your DPS as a healer, does not matter and does not speed up the fight unless the DPS can completely avoid AOE's 100% of the time, like the NPC's do. Adding more DPS options will not change that. Really what I would rather have are more DoT's than GCD DPS skills. But we keep losing them because the game can't tick more than two DoT's per player and not cover half the screen (see Eureka, and other FATE's where there's more than 8 players)
False.