Does the game have too much MSQ? No, not really.
Does the game have too much MSQ a new player who wants to do current content with friends who already play has to work through sequentially? Ab.so.lute.ly.
I really hoped with 6.0 marking the end of the first story arc they would think of something to allow people to start the new arc starting with 7.0 right away while giving them the option to go back to the 2.0-6.0 arc at their own pace. Just giving them a story skip and telling them to NG+ it doesn't quite cut it.
It's really no surprise that this game is turning more and more into a single player experience with optional multiplayer if that is the experience a new player faces when picking up the game now.
So much of the MSQ forces you out of parties even if you had a friend interested in tagging along that, if you're just chipping away at the MSQ the 20 minutes you get to play the occasional dungeon with a friend, if they're even willing to run it synced because apparently we don't even do that for friends anymore, don't really make it feel like an MMO.
I really wonder how long they can sustain the current formula without relying entirely on established players to make things profitable.
