In regards to you comments about commanding:
You can call the best moves and do everything right and still lose. That's the nature of a 3 way game with rng elements after all. You can't win every match, but you can up your chances significantly with calls.
If the general player base had macros for their limit break and incoming pinches we'd be much better off for certain. The more buy in we have with communicating with our team the better.
I don't lay out a good groundwork for how to start commanding and progressing down that path. I think a general road map would be a good addition. Start simple and work your way up.
Finally... I don't outright state you should be in a premade to call. I do highly suggest it.Playing with your friends and putting a comp together, having peeps already following you, and winning the first engagement is going to make your team much more interested in listening to you. This is doubly so if you're unknown.
