Originally Posted by
Bonoki
I think it's more that the story the devs want to tell and the story the players want to experience are two different things. But the devs also have the "The players will like whatever we throw at them anyway" going for them. Like reading some of their answers from interviews about why the Garlean expansion was cut, that Endwalker was going to be 7.0, their reasons for why we're going to be a normie adventurer again for the rest of the game's lifespan, and other stuff. All of it indicates that the devs were bored with their own story and wanted it to be over. They no longer liked what they were doing. Even admitted that the Ascians and Zodiark had no goal or objective until Shadowbringers when they first decided to start wrapping things up. That Zenos existed to replace the Ascains as the big bad. But then they realized how long it'd take to wrap things up cohesively and decided to rush it because they wanted to tell their brand-new stuff with the Void and Dawntrail. The problem with the story right now isn't even the story, it's the fact that the devs no longer want to make grand compelling arcs. They want us to be in self-contained stories and to sightsee as much of the world as there's left to see before Yoshi-P retires. Not only has the community gotten more casual but even the story wants to be a more casual slice of life environment. The story isn't about saving the world anymore, it's about having fun with your friends. The other scions. We will still have some save-the-world moments here and there like the recent Zeromus, but that's more collateral damage to the Ascians as it's still closely related to their past actions.