Of course, the problem is Salted Earth, it has always been Salted Earth.
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Of course, the problem is Salted Earth, it has always been Salted Earth.
I came out of retirement to experience the changes. My feeling is they are improvements, except I don't understand the Bard nerf, nor why the points for KO's in Shatter were reduced (I have had multiple matches going to the time limit).
The matches on all three maps have fallen in to two distinct classes. Fun ones in which the scores have been close. Dreadful ones in which the winning team was around or exceeded the combined total of 2nd and 3rd. (This despite some cases in which the two trailing teams were tacitly colluding to slow down the leader.)
DRK may not be ideal, but is not the main problem. The primary reason some matches are dreadful is the mixing of solo and party queueing.
I will now return to the dungeons.