Maybe if they have 'mechanical' parts like the weapons.
Otherwise, I prefer more practical looking armor.
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Maybe if they have 'mechanical' parts like the weapons.
Otherwise, I prefer more practical looking armor.
All they need to do now is add in vanity slots which allow players to equip more than one "head piece" XD. Pirate eye patch with warrior AF head sure! Materia crown with a monocle sure! If they are able to make it where you can change the "graphic of the WAR/WHM head piece I hope they also have plans to implement a way to bring more variety to the character design since it is kind of a let down to have pirate eye patches that you can't use because they take up the head gear slot lol.
This would be awesome if they could bring it into the game.
Also, too add to it, I would love to see DRG armor be less spikey when not in active mode then *SHINK* spikes flip up when you draw your pole arm! Flippin cool!
While I don't think this is something that should apply to all AF and job specific gear, it'd be nice to see something like this.
I'd do something simpler, like the spikes in the back of the chespiece collapsing (like the S foils on an X-wing) when out of combat, but spreading to their current positions when you draw your weapon. The wing effect without actually giving it wings.
As long as its not tacky glowing on every piece of end game gear, some active mode effects could be cool. Aion did the whole glowing thing in active mode and it just looked stupid because every piece of high end pvp gear -had- to glow.
Things like visors and hoods would be nice. Things that actually flow with the graphics and seem to fit the artistic style of the gear, nothing forced.
I think the visors and hoods moving might actually be planned in 2.0 (the concept art shows them lowered and raised..)
As far as the other stuff, glows and such... No.
The thing is, every time you add vfx type stuff to a game you simultaneously boost the initial wow factor, and diminish the game's realism. Its a temporary gain for a long-term loss. (face it, how cool will that stuff be after seeing it 5,000 times?)
The devs should save glowing eyes, and stuff like that for cutscenes, boss mobs, or other areas where it makes the most impact.
Why are some people against glowing objects?
Even some GM equipment glow to some degree. The BLM relic staff glows too.
We even have partially glowing shields.
http://ffxiv.zam.com/Im/width=189/185779.jpg
It's not that I'm against glowing shit, it's that when *every* piece of gear glows, it just looks retarded and tryhard.