Originally Posted by
Renathras
I disagree that "there's no stakes" - there are always stakes, and a bad rework's stakes are quite high, especially if it's a universal change which means this would affect all Jobs at once - but I also agree that 7.0 would be the best time to do it since the game is trying to have a reset and direction change and a bunch of other things. A rework of game systems OF THIS LEVEL - introducing effectively talent trees, even if super simplistic - is a major rework, so not something you'd do in a last patch of an expansion, especially since the Dev resources right now are probably already largely going to 7.0 at this point in the development cycle and that 6.5 is coming out in just a couple weeks.
But 7.0 has a narrative reset and so a more broad mechanics reset accompanying it (e.g. encounter design shakeup to require more healing...) would be the time to do it.