SCH- I want energy drain not linked to aetherflow and instead on a 30s cooldown with a upgraded version at level 90-100 with a better animation.
WHM- Want another OGCD damage ability
SGE- Another giant beam that does big damage.
DRK- Either remove AD or split it from CS and put on a 30s cooldown with no damage value and flat heal potency. Add something to oblation and move to earlier levels or darkmind to help with leveling. The job needs some better sustain prior to level 70.
PLD- cut the button bloat. Add mitigation to bullwark or a heal. Add sustain to the earlier levels instead of it being so late.
GNB- Just fix the clunkyness of having a third cartridge.
WAR- A big follow up attack to Primal Rend would be nice.
SAM- Bring back Kaiten but in a new form with a follow up attack after the button press that does high damage. I know it wont be brought back to its original form.
DRG- put all jumps on the GCD and implement better OGCDs
SMN- Give us Ramuh, Shiva, and Odin as finishers after summoning Bahamut.
MCH- Boost the dps
NIN- make it to where the movement tool can have 2 versions, the controllable and one that automatically moves you in the direction you are facing by a set amount of distance.
All melee dps- get rid of positionals and replace it with something else because every expansion it seems like they are removing them slowly 1 by 1
