Replace Carbuncle with Bahamut, i want a cool looking pet following me around :)
Replace Carbuncle with Bahamut, i want a cool looking pet following me around :)
While I am very much in the boat of not liking how much of the focus of the current iteration of the job is on the caster rather than a pet, I do think that persistent demi primals would cause far too much screen clutter. We already have people complaining about Bahamut and Phoenix and the animations for the other Demi’s being too flashy, having them be persistent would just compound the issue.
But I would argue that the job could absolutely have had more of a pet focus and a ground up rework was the perfect chance to do something like that. For example, I hate how carbuncle just stands around doing nothing these days. They could have made it so that after you use a demi primal it charges carbuncle with their element (after using Titan you’d get topaz carbuncle) and instead of having ruin as our filler spell we could have had egi assault which orders carbuncle to use the gemshine attacks. Essentially nothing would change about the rotation, just the source of the attack would be carbuncle instead of the summoner and it would go a long way to improving the pet job identity.
I’d love to see this too! Maybe pair them up so you can choose between Levi/Titan, Ramuh/Garuda or Shiva/Ifrit whenever the gems are lit up. Or make the original 3 come after Bahamut as-is, and then have the next 3 come after Phoenix, but it would probably be easier rotation-wise to just be able to choose one of each pair. Just so long as they create some nice graphics for their attacks, I’d be happy. And some new colors of carbies too!
Demiurge! https://en.wikipedia.org/wiki/Demiurge
When we had just Demi summons suggested next tier would be fusing with the primal (called Demiurge, and inspired by Terra Branford), though that's mostly because I want a transformation based job lol*... I would be worried that it would mess with the potential flow of the job though. Maybe if you casted demiurge and then one of the primals, with some sort of offset system to add rotation- but the demiurge took space of that primal. For example demiurge then Ifrit, and your moves that you get for Ifrit are simply greatly enhanced. Would be nice if the system doesn't simply devolve into "demiurge Bahamut" lol.
Visually EW summoner is my favorite. I actually really like playing EW AT level 90 too but.. before you get the bloodpact / bonus spells on primals though the job is really simple lol. Would love to at least see the other 3 core elements, Ramuh, Levithan, and Shiva- as they're classics. I like the differences between each primal, and if they can any additional things the better (but I know they're trying to be balanced too). One hope is they bounce physik and perhaps create a new support or 'bonus' skill for the primals.
*Really would like to see a transformation focused job, the primary gimmick (that isn't introduced at the very end either).
On screen clutter, imo, they should add minion and pet display options so you can choose the size and transparency of your and other people's stuff (controlled separately). Diablo 3 for example had other people's minions slightly transparent and it really helped with screen clutter but still allowed pet classes to fill the screen for their zoo hearts content. I think it's great your primal feels epic, but just like other effects too many can be a problem. For example I turn down everyone's special effects, particularly out of party, so I can still see stuff in those big fight contents. So I actively like they can feel epic at player choice, and I don't want to see that change, but am fully for other players to control that experience too lol.
Especially when they disguise as mirage of a mechanic
https://i.imgur.com/cDa4DCZ.png
No, it will be me!! Kupo
https://i.imgur.com/VC2Fkhw.jpg
Additional effect: change weapon to Mog Staff. Auto attack deals unaspected magical damage for 3000 potency. Unable to cast any spells. Each auto attack has 50% chance of dealing double damage, but also has 50% chance of missing. Each missing hit will summon a mini moogle to throw a kupo nut at you for comfort