Originally Posted by
ForsakenRoe
I do find it funny and sad that their test for 'is the dungeon balance good' had a team which had a not so strong healer player, which is fine, they need to test that it's not too stressful for people with disabilities etc. Makes sense to me. They removed this player because they 'got too good' after doing on-content SHB extreme trials. Okay, maybe this means they learned how to react to damage within one GCD, which is 'too good' for their testing, whatever I don't claim to understand. What I definitely don't understand though, is that they also apparently have, on DPS, an absolute gigachad pumper of a BLM who may or may not be the P/D. Okay, so surely the fact that there is such an amazing player, whether it's Yoshi himself or some other 'really good DPS player', skews the results of their testing too? After all, said player would be dodging everything, pushing fat damage to end fights sooner, etc, all thereby reducing the 'stress' piled on the healer? If they wanted to test that the dungeon balance is good for basically anyone to be able to clear it, shouldn't they have FOUR 'very weak' players, ie, the level of the new healer player they brought in, but on all four roles?
Seems to me there's a double standard going on, and it's just because of the thinking that 'oh if the healer eats dirt, then the whole party is doomed because there goes the Res-Bot'. Which is doubly ironic, because this expansion more than any other allows parties to completely forgo the Healer role and just bring another DPS for those EX dungeons, and still be fine