To be fair the whole team had the same amount of death plus he did 2nd most dmg so this ain't on him
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I'm open minded but skeptical about your claim but on a more important note is did you win? If not then that leads credence to his post, also based on your post it seemed that you implied that match was lost due to him ,when if you look you'll see his team wasn't really pulling their weight regardless of the amount of deaths he incurred
So do I, and you're attempting to blame one person with 4 deaths when the whole team had that many (and none of theirs were Cover deaths). If you were actually matched with those teams, you'd realize how inevitable it is to get ganged up on, Crystal or no, when your teammates perpetually die one-by-one because they're all splitting up and attacking different people. Some of those matches from when that image was taken also had a troll WAR that kept suiciding and a healer that logged out right at the start, among other interesting characters.
That bottom image only ended up as a win because of a freak random C9 involving everyone but the PLD. Certainly cannot count on that happening based on this sample size.
Why are you in a 5v1 to begin with? If you see the fight is lost you should be falling back (we have death sound effects and a UI pop up for a reason). Stop being stubborn and just fall back. Running away is better than respawning. You can't control the idiots running in one by one, but that doesn't mean you have to do the same. Utilize the quick chat the best you can and do what you got to do, but staying alive isn't hard in CC.
Duuude, it was 5v1 because everyone split up and got picked off, and the domino effect continues with everyone on the opposing team converging on your location from multiple directions. It's a bit weird for someone who's complained about the crowd control in this mode to imply you can just waltz away from that scenario.
Running away also doesn't change the outcome whatsoever when your team has no intention of grouping up and pushing the crystal to begin with. You might as well /beesknees on the spawn point if your own deaths matter to you that much. After all, you "can't carry every match." In fact, you can't carry any of them so long as the opposing team remains competent.
My Quick Chat + markers (and the death sounds) just go ignored most of the time, and the extent of their Quick Chat usage is a couple "Hellos" at the start. Evidently, the people I was matched with merely had a diminished intention of focus firing, much less staying alive.