You did not comprehend my post correctly.
If someone wants to craft something on a class that is not the specific one that your macros copy from, and they decide to rearrange their bars in the middle of a synth, you want them to do the following:
- Either rearrange their bars mid-synth or postpone the bar rearrangement.
- Finish the current synth.
- Close the crafting window.
- Change to a specific class.
- Rearrange their bars, possibly for the second time.
- Activate the bar copying macros.
- Switch back to the class they were crafting on.
- Open the crafting window.
- Resume crafting.
With macros that copy from current instead of a specific class, all they have to is:
- Rerrange their bars.
- Activate the bar copying macros.
I have no idea what the point of your reply was, as it doesn't meaningfully address anything that I said. "DONT PUT THEM ON HOTBAR" is an obvious solution to a problem that you posed with "What happens when the player accidentally executes the macro while NOT on a crafter?" but that I had already advised against putting macros on non-crafter bars so that they don't activate them while on a non-crafter.
