FL only has a queue because its in the roulette and gives EXP. No one who actually wants to pvp likes that zerg fest where you don't pvp most of the match.
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I only mentioned the plays I have personally done myself and can attest that work.
I think this is why a lot of your responses are triggering people's negative side.
No, Frontline was available every 15 mins during NA prime time from 8 PM EST to 2:00 EST without roulette and offering no EXP
The games are decent because you are playing against players that literally there to PvP.
Claiming Frontline will be dead without Roulette is 100% false, unfortunately.
Just because NA/EU current meta is zerg feast, it doesn't mean you have to play that way.
There are many ways to play Frontline, it is only NA/EU put a limit on themselves.
This is especially true when it comes to Secure and Shattered.
Prior to adding exp to frontlines the mode was a ghost town. They had to have an 8v8v8 mode to get any matches going, then they removed the faction restrictions which helped the queue times, but it was realistically only "active" due to event rewards. Outside of that, queue times for frontlines back then were 60 minutes plus even during prime time. This whole frontlines being fast pops all the time is ONLY because of the roulette and the exp rewards. Without the roulette, frontlines would be just as dead as rival wings.
You can call it false all you want, but I was around back when frontlines was new and for most of the changes/events it went through. It was effectively a dead mode until exp was added. People only get "triggered" because they know the stuff I say is true.
Bring back 8v8v8 yoshi please
I'd love for 8v8v8 to come back. It was way more manageable.
SCH has been helping me to survive the iconic duo or the DRK crowd. The LB does come in handy if you're able to predict when they're coming for you while you have majority of your hp. Still, I usually have to panic to try to get away from them, because my main concern isnt the DRK-DRG combo that people be trying to pull off. It's that random BH2 MCH or a nearby NIN that has their limit breaks at the ready. Being denied the opportunity to Recuperate a second before execution because someone decided to limit break on you while you're under 50% hp sucks.
I do find it funny that SCH's overall dmg is nerfed, but folks are having trouble healing through DRK's DOTs....at least that is what it seems like to me.
Frontlines would be easier if it was 24 man in my opinion. I do miss the late night grinds where I could play as late as I want, not a crowd 3 times the size telling me when it's time to go to bed.
We're not going to speak about Shatter....lol
As for secure...eh, I don't know. It was a mistake for me to stop playing frontlines for over a year. I went to grind purely cc just to hear that secure will be getting locked come 6.4...based off of your comment i wouldn't be surprised if that is the real reason given the many complaints about secure always going to time and people being sick of being used as a golf ball. I do have another complaint about this, but I'll stop here to avoid sounding like a broken record on repeat.