I think the original relic quest was the best of them. Craft a weapon. Kill some bosses. Then the primals. Get oil. Done.
None of this spam old content a hundred times to try and revive it momentarily or grind a thousand fates for rng
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I'll personally take grinding tomestones over the hell that was ShB. ShB relics were the first relics I did. And after completing every jobs relics (which took til EW), I was so burnt out of the game I took a year off.
Maybe some people liked having to farm 60 fates, 32 alliance raids, 15 delubrums, finishing both bozja zones and farming the end game raid for both of those countless times. But I didn't.
They had to nerf the ShB relics so many times from complaints, I'm not at all surprised they said "meh, whatever" this time.
The sad thing is that it introduced no new content to the game.
People like myself wanted a grind, a reason to actually log in before the next savage tier.
And we got.. 3 quests and a tomestone hand in. Where we would normally get a nice little time sink grind.
Its just lazy development.
Honestly, the playerbase asked for this, and the devs obliged.
I love Eureka as a zone, and genuinely believe Bozja was a step down in quality in most places. The ARR and HW relics were a boring grind, so the devs likely decided "Not worth it, just do tomestones, that way everyone's happy", and considered it a day.
Anyone know the new ilvl for the new "relic"?