-
What else should they introduce as rewards?
There is nothing beside the gear, mount and a minion.
They would need to remake the whole item and rewards system. Starting at crafter and gatherers.
There is already to much worthless stuff and Gil is also not needed.
The only thing I would like to have for the current raid tier rewards is, that the normal mode would drop the dyeable armor without effect's and savage drop's it with effect's.
So that the effects is something special and you don't see every 2nd person running around with it, and that you can otherwise use the nice looking gear without these annoying effect's.
-
Rewards are a problem.but what be a good one? Glams? What if you don't like the glam this time?
Tomes? To easy to get maxed in 2 -3 days as if now. I think there need to be up to date crafting mats . But the SE need to add way more crafting gear/glams. Good rewards are not one and the same for all.
-
When I mean rewards, I don't mean gear with better itemlevel. But something cosmetic. For example pandemonium gear savage could have different coloring than normal, or more intense visual effects.
If we already compensate lack of overview of items ingame by googling or other websites, something obviously needs improvement.
So we need better information about the origin of ingame items, so it's easier to know where you need to go to get it.