As a PLD main, I'm aware and dealt with the same. The community's perception of a job often matters more than the job's actual performance, and I believe a good way to solve that problem (and the problems from two minute burst meta) is make more jobs selfish DPS and balance around that instead.
Good, that's exactly all it should be. Just flavor. All mandatory mitigation and utility should come from tanks and healers only, or DPS role actions. Job specific actions should never be mandatory from DPS for defensive or healing purposes.
