Indeed, which is partly what the whole "megaDiscord" community paradigm that the XIV playerbase so loves also misses: you, as you said, literally can't dogpile everyone together.
Some people are lucky enough to live in Southern California where they get a tiny ping to FFXIV (just as I, living in Chicagoland, get a sub-20 ping to WoW when I play that, because Blizzard has a data center in the city). Some live on the East Coast, or in Oceania prior to the introduction of Materia, and can barely play some classes optimally because of the ping. It is unfair to expect the same class perfection from both.
Some people work from home or don't have a day job and can put many more hours a day into practicing a video game, while some of us work demanding outside the home warehouse jobs where we're away from a computer (or even from mobile social apps) for 10 hours a day and then come home tired. It is unfair to place the same learning pace expectations on both.
Etc.
Unless an idea of the megaDiscord culture really is, intentionally, exactly the sinister one that comes to mind: namely, that the solution to this is for one (naturally, it will be the most driven group with the most free time) subgroup of players to dominate and subjugate all mainstream endgame play to the point that players that do not fit into that class begin to feel unwelcome and drop out, unless they are fortunate enough to find a static separate from the hivemind (but seeing this hivemind tends to control the primary static recruitment venues too, this is not encouraging) - thus leaving an effectively unified playerbase through exclusion.
I should hope not, but I've been getting that vibe through several years of sifting throgh Discords until I ultimately gave up on the platform (and the rest of MSSM, really) altogether ...
