While... original, that would be actually broken. While it shoots you up in the Z-axis, it would essentially be a stun.
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Dragoon LB doesn't need changes, especially not being homogenized with the rest of the melees.
Its an aoe that can potentially do nearly 50k potency while also being a skill that forces people to move out of the way or pop guard while also giving the drg 25% absorb barrier after landing. The LB is perfectly fine as it is and doesn't need any changes.
Hmm, the only thing I can think of is to be another meteodrive as in an additional effect when guarded. It just cancels, but gives you a 2 or 3 sec, 50% heavy. You’ll still take less dmg while guarded though. I doubt they’ll change its indicator of where the DRG is when it’s LB is proc.
Want to get rid of its predictable nature that ppl are used to. I don’t that it needs to be changed, but make it more annoying and force ppl to make quick decisions.
Considering the amount of people that can't even spare a second to see which side is using the LB, I don't think forcing people into quick decision making is the play here. Dragoon LB is perfect the way it is in that it has clear counterplay and a strong niche (?). Great zoning tool, ESPECIALLY during overtime. Being able to force the enemy team off the point is a massive boon to your team as is, doing that during OT is just way more impactful.
Idk, I'd prefer to see other LBs get tweaked to be more engaging.