For one thing, they're not real. They're an interactive simulation made of emotions and memories gathered from an outsider alien's point of view. It doesn't make sense in context for the beast tribe quest set in an end-of-the-world bar in Ultima Thule to be about perpetuating a ghost war.
As for Vidofnir, her grandfather's world was gone long before even her father was born. Actual living dragons that she's responsible for are more important to her than a dead world she'll never see or a speck of space dust out in the cosmos where shades of dead civilizations are trying to group together and make a cafe. She also just got over making peace with a civilization that had been trying to kill her and her people for the past 1000 years and she was the most gung-ho for becoming friends with them. A bunch of simulations of robots made out of magic at the end of the universe means nothing to her so I'm not sure what is expected here except for an excuse to make an "Endwalker bad" post.
If you or the OP actually read the thing they linked and understood the context instead of purposefully trying to make yourselves upset over it, you'd see that the quest isn't about a magic memory-wiping dessert that makes everyone friends now, it's about making something that visually resembles where the dragons live now, directed by living dragons, and sparking memories of their dead world as it was when it was alive while forming a connection between them and the ghost dragon that shows the ghost dragon that their kin fly in skies resembling the home they lost and that things are better now.
Quote:
Originally Posted by Vidofnir
