you can show players what to do in game
butt you can't fix stupid.
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you can show players what to do in game
butt you can't fix stupid.
Introducing “support” actions for things outside of DRS was such a bad idea, people bring bubble in DRN and think they are helping while I’m doing 50% of a 8 man groups damage on a WHM
It’s just hard to balance Bozja because if you design it expecting everyone to have damage essences you get situations like second boss of dal who takes an eternity, but if you design it assuming everyone bought bubble and no essence then the bosses will actually melt (especially content that was designed pre Valors as 10/10/10 is 30% damage 50% health and 100% healing potency bonus)
Lost Bubble may not contribute to damage in DR and Bozja/Zadnor, but the extra HP cushion it provides may help people against room wides from bosses. Those attacks hurts quite a bit of some if they didn't use appropriate essences and/or defensive lost actions.
Lost Bubble is ok if you apply it beforehand and maybe swap it back in if you need to reapply it. But it's a long buff and with how abundant it's fragment is there's no reason to sit on Lost Bubble for all eternity and you're better off swapping it to something else after application.
Spellforge/Steelsting/Banish, Bravery and Rampage/Burst aren't hard to farm. You're still missing Fonts, Chainspell, Assassinate (w/ Beast), Rend Armor, Dervish then but at least it's contributing more than sitting on Bubble/Cure all the time.
You could also always go Healer with Profane/Aetherweaver and Seraph Strike or tank with Irregular.
I don't need it to be easier, I just need to be able to buy rare field notes with Bozja coins or something.
CEs spawn back to back when the requirements are fulfilled.
Often you need to do a Fate to spawn a CE. If nobody is doing that Fate then no other CE can spawn. Some Fates also need to be activated by talking to an NPC. When nobody is talking to that NPC then also no other CE can spawn as long as the NPC is on the map.
And if someone is talking to that NPC in the last moment before they despawn and then nobody is doing that Fate - well it is a lot of wasted time.
You don't need any damage reduction in Delubrum, you survive every aoe without any mitigation or shields, you can only die to doom if you get hit twice by a mechanic. if you got no healer in the party someone should use a healing action to be fair, oherwise go full dps. But the average joe is too stupid to understand this and that drags out the dungeon timer.