Originally Posted by
Packetdancer
Huh. If they treat the Firmament under the hood as a dynamically allocated field zone (as opposed to a static instance, a'la housing wards), it would actually explain that.
I wouldn't have thought they did, because I remember when the Firmament launched we had problems where people could not get into the Firmament -- if I recall right, it's why they blocked folks from participating in the Firmament FATEs on servers other than their own, because people were server-hopping and flooding whatever server would have a FATE up next. Whereas Eureka/Bozja zones, if one is too full (or if an instance has gone 'stale' -- e.g., all the various NMs/Skirmishes/CEs have been expended and everything's on cooldown) it stops funneling people into that one and creates a new one.
But that change note does certainly imply that the Firmament acts that way under the hood. I wonder if that was a later change -- if they retrofitted it quickly into a dynamic field zone to make it potentially spawn new Firmament instances -- to address those overloading/crowding issues. If so, that'd definitely explain why it uses the older aethernet system still.