So, is that a negative on the train tracks? I can't tell. :(
So, is that a negative on the train tracks? I can't tell. :(
gameplay wise i think he just meant it wont be helpful in terms of jumping out of the way of attacks
i'm sure it will still be useful for jumping on stuff and getting to certain places, etc.
Good stuff all around.
Dear God...
Quote:
GE: So are there any other new systems we can expect to see at at launch 2.0 that we don’t have now?
Yoshida: One thing that will be implemented at 2.0 launch will be new instanced raids that will require alliances of 24 players. In addition, for these, and other instanced raids, we will be adding difficulty selections. So players can play on normal difficulty and get certain items, but then try again on a hard setting in order to obtain better items.
good interview, thanks !
What a lovely buffet of juicy infos! nom nom nom nom!
edit: Eek FFXIV downtime, we're going to need a support group!
Thanks for your great interview..... finally an interview from someone who knows what's he talkin' about =P
And especially thank you for reminding Yoshi we want a list of missable content... speaking of which.... did he mention anything about primal weapons in 2.0? Do our chances of obtain them end with 1.0?
and while on this matter.... anything on drop rates? xD