Excuse me? Eureka is way more alive in terms of players than Bozja. Each instance has like 30-50 players the last time I checked while Bozja had like only 20 in Zadnor (Didn't check southern front)
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This was forewarned by numerous players throughout the entirety of Bozja and SE still chose to do nothing. Unfortunately Bozja seems to have been left to rot, including the story. Perhaps SE should stop doing Eureka-style content if they can only make it last a few months.
I have recently made it to the final stage, Baldesion Aresnal. And before that is comfortably active. All zones have enough to spawn fates and finish them. On crystal I have only ran into three problems. The fates that have blitz ring, Cassie Earring, and some BA group doing some sort of speed run that basically meant if you didn't follow them you could screw off they instant pulled everything. Otherwise people wait even if you are across the map to get a raise and make it to a fate. The first few times saw a lot of bots then none. All griefers were real players.
I haven't done BA yet. It sounds like design could use change. If you have to discord to make a group and finish content it isn't inline with the rest of the game. Hell, most basic content now you don't even need other players.
I love Bozja and would like it to stay relevant, as Eureka has since. I've been spending tons of time in Eureka over the past month and believe it to be better now than it was during Stormblood.
Bozja is not in the same predicament. Delubrum Reginae is practically dead content unless you rely on Discord, and much the same could be said for the rest of Bozja's raids. It's a shame because I loved the content tremendously when it was current. I would like it to be given proper adjustments to make it more appealing to the masses once again.