Before current pvp patch SCH alone could do over five million damage at the end of the match in FL, their dots were just too op.
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So you are never close enough to use scattershot? Our characters can move, and people often jump to us. People jumping machinists makes that machinist much more dangerous.
If you want to stop a target from leaving and give them a dot at the same time, you can. Then the next thing is Air Anchor which can bind or stun with additional dps. Become the griefer by punishing the griefer.
His response was on CC. It just reached to where…..just because it does good dmg in his eyes, doesn’t mean it’s the top pick for high play or beginner pick for quick rank ups to high credit rating. Yes, it does good dot dmg, AST can recover that, WHM can recover that, SGE can recover that with kardia. It can easily be countered. Mummification can be countered just by running away, recovering your health. It feels strong, but overtime it’s weak for the long term the more you play.
No can know that since SE won’t reveal which job mostly plays. I guarantee you for the healer play. SCH is at the bottom despite DoTs and dmg buffs. WHM, AST, SGE has more better tools for the team. Not only for dmg, but better healing as well. That’s just the truth. Even the hardcore PvP players are admitting this. I only main SCH and it’s dmg potencies as it is won’t be enough for ppl to play it more.
War Orogeny is terrible in most situations.
With the way GNB's Conjunction currently works and how Aurora fares compared to Nebula and Blasting Zone, I'd say Aurora is a pretty useless button. Seeing a GNB use it is as rare as finding a four-leaf clover.
GNB Healer junction is the useless stuff IMO, literally heals nothing on Continuation...