It's just a timegate to keep you logging on. It's a bit pointless though. A lot of the time you can just buy crafted gear which is mostly the same.
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It's just a timegate to keep you logging on. It's a bit pointless though. A lot of the time you can just buy crafted gear which is mostly the same.
It is a treadmill to keep you subbed. However, the other way I see it... it promotes healthier game play. By limiting the player to 450 per week, it allows for the players that just want to run expert five times per week to be on the same level playing field as the player that wants to run 450 worth of weekly tomes on Tuesdays.
Healthier to provide options. Also healthier to encourage players to try other content. 24-man for a tomestone-equivalent piece (albeit, not upgradeable) and savage content, if that's their prerogative.
Its a bit weird though that its still 450 atm.
Savage got uncapped this week so why didn't they up it to 900 like they usually do?
Even if they didn't, the current crafted gear is the same ilvl, even if it's not as good.
And crafted gear is incredibly cheap this time around. I remember during ShB it was a bit pricey? Not to mention it's even cheaper than buying a full set of crafted gear normally because of the Rain Shop and the certificates. Instead of buying a full set of gear you just buy whatever gives the most certificates for the amount of gold you spend and you turn those items in, then rebuy the augmented classical stuff for it.
I don't really know where they were going with that.