Warrior is life.
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Warrior is life.
Thanks all. I'll try Warrior. Mara was already being level before. I'm not aiming for high end. Duties and MSQ mostly. But as stated, I'm a dps main in games. So nervous of course. More so for tank switching in trials. lol.
WAR is a Tank/DPS/Healer inside of one job
DRK trades off survivability for bigger burst DPS
PLD/GNB have terrible rotations
You consider those terrible but THIS
https://media.discordapp.net/attachm...46896/tmp4.PNG
followed by 45 seconds of spamming your Soul Eater combo good?
Okay then.
Tanking is by far just as brain dead as any other job. It only requires a bit more thinking at higher levels. But simply leveling a tank is easy af, even in dungeons, AoE spam with a mitigation on trash packs. That's about it.. aside from that is positioning the boss.
It's basically dps, except all the mobs are attacking you..
Yes, the DRK has a Burst DPS opener, then it normalizes out
It definitely has way too many oGCDs
do u want to be a dungeon hero? warrior all the way, inner release and bloodwhetting will make u feel like a god
stay well away from GBR unless u want carpal tunnel
pali is kind of meh all round but visually very pleasing
DRK for serious raid content, self sustain is frankly irrelevant, ur co tank (unless it is another DRK) can help out easily and healers have plenty of pretty buttons for u as well
Dungeons, msq trials, guildheist. Duties. 'Causal' end. Even as dps I weren't raid, so never change on that end. lol.
I'll re-look at Warrior once I return. I'm taking a break and I sub to that other game no one likes, trying their warrior.
My tankxiety is from not doing it and the idea of failing my group as well as leading the groupto doom.. Responsibility if you will.
And if Warrior goes well I'll look at Dark knight just for job story.
If you compare it to "that-game-no-one-likes" then tanking dungeons in XIV is basically a joke.
There is basically no leading your party, because all dungeons are just a straight corridors so you can't go the wrong way, whereas in "that-game-no-one-likes" you can.
The same pretty much goes for pulls, last time I played it "that-game-no-one-likes" could have some nasty trash mob combination if you pulled too many packs and they started to buff/heal each other, in XIV you can basically pull everything until you hit a wall and the worst that happens is you get some ground aoes.