Originally Posted by
JanVanding
It's far easier for the Deathball to execute their strategy than it is to counter it.
"Silence them"
You are in range of the WHM Stun now, the silence you threw won't have caught every WHM/SMN or they were not entirely dumb and purified immediately as they saw it coming.
"Guard"
2 frame wind up, the WHM LB stun is instant, tick rate in large scale will mess you up.
SCH LB
You're now an imp, goodbye shield effect.
The only true way to counter is
1. Run your own deathball
2. Pressure out their LBs in bad spots so they won't have them for objectives
3. Coordinate several LBs/CCs/etc
The issue is risk vs reward
SMN/WHM Deathball is low risk, high reward, thet will always have an easier time doing what they want to do versus a balanced team that will have to coordinate and likely use high risk plays to beat them.
To say "It's a skill issue" to me says "I don't understand balance"
Reason I didn't say BLM is because everyone knows they're just straight busted RN and having to use OP to counter OP just lends itself to how imbalanced Frontline is right now.