Originally Posted by
Reynhart
I'm personaly for option 1.
And the bigger advatage is precisely that you won't have to level from scratch if they add a whole bunch of new jobs. But since job abilities are learned through quests, only "being a lvl50 DRK" is far from the end.
Regarding weaponry, i think they should design a "weapon+shield" and a "2-handed-weapon" set for each class. This is already the case with mages even if they don't really use their weapons.
We should have 2-handed sword for GLA, towards the path for DRK, 1-handed Axe for maraudeur to Viking, ect...
And i'm sure, as the level cap will surely rise in the V2.0, that class abilities will become less important than job abilities (and hopefully, job traits).
The only drawback is that shield abilites are part of the gladiator class. They sould have kept the Sentinel class, as Shield is, by definition, a secondary equipment.
For the ninja-samurai branch, they probably have to make a "Ronin" class that uses Tantos and Katanas.