Originally Posted by
Dzian
my beef with ast cards were they could have been cooler.
Spire would have been a better card had they not scrapped TP and resource management.
Ewer could have been an a solid card if it just did what it said on the tin.. tosses MP refresh on a BLM to extend there Astral Fire Phase or on a DRK to open up some serious dark arts chaos. could have been an effect that actually changed how jobs played. which imo would be infinitnely more interesting than like balance. which was your job plays the exact same just now your numbers are 5% or 10% higher...
i dont mind having parts of toolkits restricted but the trade off has to be worthwhile.. which is the big issue with dissipation. losing the fairy temporariliy is fine but the current trade off just isnt worth it. (clunkiness included). if they made healing magic potency straight healing potency dissipation would have a pretty decent pay off. oh and make stacks boost guage even under diisipation. another peeve..