Originally Posted by
Xenon_S
Shinten spam isn't all that fun, but the old hagakure as a concept was top notch.
It allowed for flexibility, where you were not forced to commit to an iai cast at an inopportune time and can mold your rotation to the fight as it goes.
It enables multiple playstyles, where an SKS build is equally viable as most of samurai's damage resources come from GCD, and more GCD means more resources.
It solved the problem of crit variance fluctuation by moving away from big midare hits to multiple smaller shinten hits that adds up, smoothing out the damage curve.
It asked for competant kenki management to not overcap when converting 3 sens into 60 kenki, also when to use it to build the kenki for the big spenders.
And it still retains the occassional big midare hits for the dopamine rush.