Originally Posted by
EhvaTaco
I listed those three due to their nature with their procs. Yeah, I guess BRD's rotation can be rather same-y otherwise. But that's true for every job to some extent. However, SMN's core rotation having little to no variance is still not a problem. That's just how the job's design. But I don't think comparing SMN to the healers is a good example. Healers are designed around having a variety of healing options and tools. The days of old, where SCHs managed 4+ dots are long over and job design has since changed.
That said, SMN is simply a simple job with lots of mobility and the game feel it offers of summoning primals. In a game with so many options to choose from, having one or two "easy modes" is a given.