You must have slept in the back during the 69th live letter.
Remove at 6.1, it's made to free up space and kick the majority of afk by staying connected for hours and days.
I say majority because some abuse macro and bot to stay connected.
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Also check this post from Yoshi-P on how they don't want to be very restrictive on players and "AFK" is also part of the gameplay experience.
https://na.finalfantasyxiv.com/lodes...7f00ed86bb7155
i think the massive hype caused by streamers and expac died down so the game probly is mostly back to its pre asmon time atm XD
Most of those are longer than 30 minutes. If you're cooking, getting a shower, need to go tend to something, etc, 30 minutes is kind of slim. If they're going to have launch login issues like they did this expansion, they should consider extending it to an hour whenever it's active because that would get the full AFK people but not punish people who spent hours getting online and then have to run off to do something.
Given the inability to get improved servers running and the rush of returning players at every patch, I say leave the timer on.
Most other MMOs don't but the free to play ones might. There's a million reasons why someone might be idle for more than 30 minutes and those reasons don't need to be said since it is a pay to play MMO anyway. It's not like this game is on the cloud where the more players there are at once, the more expensive it will be to host. They already own all their servers and besides the electricity it takes to process more people online, it's irrelevant. Plus, the cost is included in the monthly bill you pay for. If you really want to stay logged in passed the limit, you technically could. But the timer is going away in 6.1. Not that it matters so much since it takes 2 minutes to login again but getting idle kicked does take away from the MMO experience.