Me too
Why did they water down all the healers in 5.0
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The problem with the Old card system is that it was too... random. Granting, the fishing we have in place already is, but it also has safety nets like "everything is The Balance, some are just stronger on a given role", so you generally always know what you're getting.
But what I mean is, the use cases of the cards were extremely different.
Back then, three of the cards were relevant: The Balance, the Bole, and sometimes the Ewer. The others were just fodder for Royal Road or Minor Arcana.
But, Balance is a card you would either want to either save until you could Royal Road it into a raid buff, or just use immediately. Bole and Ewer you would want to hold for specific moments. It's rather like the Minor Arcana system we have now (where we dump Lord immediately but Lady forces us to hold her and is rarely useful besides)... if you also had a 50% chance to just draw jack all.
So you had RNG determining not only your relationship to your cards, but your overall effectiveness and behavior within the raid, to a much more significant degree than just "I didn't 3 seal my Astrodyne".
Oh, and you had like twice as many actions devoted just to card control.
Even if they were going to bring back something like the old card system, they would need to remove certain effects (not least because old Spire would have no effect today), and probably rework the remainder for parity -- which is exceptionally hard since every job has different values on Critical Hit and Direct Hit and Determination and Sp/Sk Speed, and even in an ideal world where there's not one lording over the others to create another Balance card, that would mean the AST having to memorize what everyone wants.
I mean don't get me wrong, I'm disappointed with the current card system. Shadowbringers made the cards themselves boring and Endwalker made its rewards esoteric.
I'm just cognizant of the fact that while it's not as fun, it is a general improvement that makes our raid output less dependent overall on RNG.