No nerf thanks, learn to play jobs.
I want a long scale dungeon for alliance with around 10 NM as difficult as Garuda is now.
Challenge, yes please.
Printable View
No nerf thanks, learn to play jobs.
I want a long scale dungeon for alliance with around 10 NM as difficult as Garuda is now.
Challenge, yes please.
Fight was ez before and still is ez
stop tanking it on GLA with a subpart party.
I heard it's not too bad as long as the BRD have arrows in their quiver.
Ahhh I love all the ppl manning up and saying "garuda is ez mode". I also wonder how many of them beat it before ppl told them how to beat it. Geeeee I wonder~
Is there a reason people should still be fighting Garuda if we're all 7/7 already? Quite a shame too, cause it's really an awesome fight.. that exploit completely ruined Garuda for most everyone... :\
Primal threads on the forums:
Pre Patch
"SE please make _____ extremely hard, needing a team of 8 extremely skilled players and 100+ tries to win!"
After patch
"Wow! ___ is so hard! Thanks SE!"
7 hours after patch
"_____ First world kill!"
1 day after patch
"_____ is so hard! Please nerf it!"
1.5 day after patch
"_____ strategy tips!"
2-6 days after patch
"___stacking on ______ sucks!"
"everyone only does ____ with 5X _____!"
"Here's another ___ stacking strategy for ____!"
1 week after patch
"Wow, ____ is so easy, I spammed _____ and now everyone in my linkshell (which totally means everyone in the game) has 7/7 weapons!"
"Nothing to do SE, when's the next patch?"
"Can't beat ____, please nerf it!"
I think I might have put a few things in a slightly different order, but pretty much yep.
I sort of wish people would keep their winning strategies to themselves (specifically first kill videos) so that people can figure out more than one way to kill something.
on my server people doing all 3 primals lol.