Reminder, we did literally ask for this. At least give it a day or two to actually be used. This is why I kept my own shit in Notepad for half the expansion.
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Reminder, we did literally ask for this. At least give it a day or two to actually be used. This is why I kept my own shit in Notepad for half the expansion.
I don't think they want it. I think they need it. If they get flustered this easily from people disagreeing with them, just imagine how flustered they get when they see a tank take damage. On top of that, from what I've seen, they can't accept being wrong. They're not the problem, everyone/thing else is. If they're struggling with WHM, then the problem is WHM, not themselves.
It's honestly sad. Their pride gets in the way of any attempt to improve.
Yes from now on i will not making any more additional threads this is it, really wish you give a day or two before start flaming me. when put all ideas into this topic. please doing what you asked dont attack me up right
White Mage Ideas 28/10/2021. 14:00
History - In final Fantasy 8 this was one of best spells to junctions. cause it was a buff that that allowed you to continuelessly HOWEVER THAT BE TO Busted FOR MMO
Final Fantasy 14 Version -Aura-
Aura - place this on a target and target gets 5 aura stacks next 5 Skills/Magic Skills they preform deal additional 50+ potency in light damage. additional effect: once all stacks are consumed 30 second 150 potency Regan effect on that target
Full-life - Trait - Reduces the mp cost of raise by 500 when raising someone weakness effect timer is reduced and you heal them to 50-75% single raise. you can only full-life someone once every 30 seconds
Break - Instant Cast - 120 potency massively ranged pbaoe - that puts 40% heavy with a 20% slow. this has 60 second cool-down and cost 600 mp both effects last 15 seconds.
this attack may seem pointless but it works on alot fights where adds spawn and you slow there advance towards the boss. making them easier to down. however this helps tanks when pull big not take so much damage specially if not experienced enough from point a to point b this allows white-mage to kite
Flurry - Increases targets spells speed 10% for 30 seconds
Haste - Increases targets skill speed 10% for 30 seconds
Cure - Having Esuna as additional effect
Medica - Having Esuna as additional effect
Angelic Ward - Increases everyone's HP by 10% everyone has 25% chance that damage they take will be reduced by 25%
Temper- increases targets damage by 5% and gain 5% = 500 mp of your mana back (2 changes) 60 second cd
i mean some people let the frustration build up for ages and always think positiv and do think the developer is going to fix the problem. And then after ages were nothing good happens with the job you love and main, you can snap a bit ^^ was the same for me but i just swapped to astro (well whm at first because astro start shadowbringer like it was every expansion before, was really really bad, until they buff the hell out of it and do make whm obsolet).
At least I laughed.
Thank you !
Whilst I dont advocate VictoriaLuv posting so prolifically in the manner that they have been and I know its annoying when new threads are all over the place. Victoria you have actually bought some drama, opinion and entertainment to the forums and certainly some ideas and they have made me smile, especially when there has been some disheartening reveals.
Whilst others have their own opinions i will certainly appreciate a VictoriaLuv single megathread and reading your ideas even if they are random as they have been.