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Secondly, the game establishes to my own satisfaction the precedent that you receive help, I don't need them to keep mentioning it every time nor explain how they're there. I can fill in the blanks on my own.
I suppose it all comes down to how you treat those first precedents; as the rule, or the exceptions to the rule. Personally, as I probably made clear in the document, I prefer to think of the early instances of help being due to the WoL simply being weaker in the beginning, and then after 2.0, or maybe 2.1, they're no longer really necessary, and any mention of them is just the characters
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NPC: This will be a tough one, gather your echo blessed adventurer friends.
Solo WoL: Nah, don't worry about it I'll be fine.
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NPC: Quick WoL! No time to lose, the enemy is straight ahead!
Party WoL: With me my 7 echo blessed friends that I always bring with me!
I like that! A nice way of interpreting what the game presents to you.