ah, I see. well, hopefully you dont mind living with disappointment
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Oh I am fully aware that the likely hood of them adding this is like 0.01%. But it’s still fun. Maybe a dev will read this and be like… ‘this sounds fun, let’s try it out’.
My philosophy is like fishing. Throw a million hooks into the ocean, then pull. Who knows what will happen
better chance if you post on the JP forums then, I doubt FFXIV devs look at the NA forums for new job ideas
Looks pretty cool, I'd like to see it with dual maces.
This is basically the FFTA2 Seeq specific class Viking! Since we will never get playable Seeq there special class would rock!
Sword Saint. Literally just give us sword saint
Please not another sword job though. We have six already. There are lots of interesting weapons we haven't explored yet:
- Whips
- Clubs/hammers/maces
- Shéng biāo
- Chinese staff
- Yo-yos
- Shields alone
Egad, that's a lot of yams! Who's going to eat all those!? :pQuote:
Unload: aoe 20 yams around player
Okay, jokes aside, seems like a fun idea. The name is clever, and the idea of generating volts to use on various abilities has potential. I have some concerns, however...
Are you trying to die, and make every healer hate you? This could very quickly out-meme the Dragoon!Quote:
Wars Call: charge 3 volts, at cost of 10% hp [instant, 3 s cd]
Why would striking someone with your shield reduce enmity from them? Also, why is it necessary for a DPS to have an enmity reduction skill with zero cooldown? Is this job just constantly generating more enmity than a tank? So much so that it needs to be able to dump ALL enmity at a moment's notice, all the time?Quote:
Storms Guard: strike enemy with shield, -100% amnity. [cd 0]
Yeah, this job is kind of giving me a "Valkyrie" sort of vibe. Seems like it deserves a lance or a halberd or something.