HAHAHAHAHAHA!!! Goodness, it really does feel like that. ^_^
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So disgusted and it made me so sad to see so many of my fellow women suffering such things. But it is sadly not just blizzard it is endemic within the gaming industry and male dominated fields as a whole. I hope every man working with women keeps an eye out for them and lets them know they have their support should they be suffering from abuse. So many people will witness the abuse but say nothing and the women feel they have no allies so say nothing until they break.
Glad I do not play WoW or any Activision games. Never will after this.
What I find reprehensible is that on the wow forums there is a growing presence of
“this is the normal work culture around the world”
So if the wow forums are to be believed…. Lmbo. Harassing women to the point of suicide is normal. The wow forums even go so far as to say that SE is no better because it’s a Japanese company. They never say it but they use the Japanese word as if they mean something else. Like that the Japanese treat women even worse.
I’m assuming the normal people have left wow and what’s left over there is disgusting. Shockingly it’s a large number of people. So I’d assume for tens of thousands of players, their experience at work is what Blizzard does and they have no problem admitting it is that way.
I’d hope it’s not that way in the corporate world. I would hope that 99% of the MBA’s out there don’t behave like that.
It's not 99% that do it but it's also not just 1%.
Any percent can create a hostile environment, especially when management tends to look the other way or victim blame ("you're being too sensitive").
I'll also add that it's not limited to men behaving that way. There are some women who act just as vicious toward other women because they see it as a display of loyalty that will help them get accepted into the "boy's club" at the top of a company. I worked in Human Resources for several years, I was at one company where some of the female upper managers were very much like that.
Awareness is leading to improvement in some companies but it's going to be a hard battle to get those old entrenched attitudes removed from others.
Sadly, most major businesses/industries in the US are like that. They all do their best to put up a pretty and nice facade, but when it comes to how they actually function behind the scenes, it's frightening.
First and foremost, people aren't really thought of as human beings, living entities to communicate and work with. They're "resources". Tools, objects to be used as necessary for the "sake of the business". In fact, you'd be surprised how many major companies have clauses in their business contracts that outline how they can force whatever overtime they feel is needed on employees for the "sake of the business". And unfortunately, a lot of people who benefit from that are all too happy to have it continue so that they can continue reaping their rewards, which sadly includes the gamers still playing WoW because they are too entrenched into their addiction to do otherwise.
In fact, last year it came out just how poorly a lot of Blizzard employees were paid and treated, and a huge portion of the community simply responded back with "Well, it's their fault for working there. If they don't like it, they should leave. That's just how business is." Sounds familiar, right?
Because that mindset is so prevalent, that's why I'm not surprised that it's led to the current situation exploding around Activision/Blizzard; it's been such an ingrained habit to treat people like objects that naturally that "objectification" went to the next level. It's why I'm SO very glad it's coming to light, because this is exactly that sort of mindset that seriously needs to change in the current US business philosophy on a LOT of levels (this one clearly being the most important).
Game development is its own level of Hell. The "problem" if you will is that you've got waaaaay too many people with stars in their eyes hoping to 'live the dream' of getting paid to make games that the law of supply and demand asserts itself really hard.
Unfortunately "They should leave" -is- the correct answer. And not just leaving Blizzard but games development in general. No self-respecting software engineer should consider a position with any company unless said company's operational practices reach parity with the larger software development practice. Crunch and harassment are *not* normal and are *not* a rite of passage.
Also unfortunate is that there's always a greater fool so my fear is that outside of legislative reform there won't be significant improvement in working conditions. Cry "unionization" all you want but in my experience that just swaps one abuser for another.
I dunno if it's quite that bad. Part of the problem with the American software industry (in particular) is that you have these people who are, generally, very socially inexperienced - people who weren't, for example, generally in fraternities, didn't play sports, etc. - and who have very little leadership or managerial background overall, and they are launched into these settings where they are surrounded by other people who were in the same boat, and suddenly feel like they are in their element and can cut loose. That's clearly what happened at Blizzard - these guys never would have made the cut at any self-respecting fraternity (and I don't think fraternities are some bastion of good behavior or high standards; rather, I am saying that the people who committed this harassment have been obvious losers and trash for their entire lives); they didn't have dates to the prom; they didn't socialize in high school. They have no idea how to act around people or how to treat women in a professional manner, AND they've spent much of their young adulthood consuming (and creating) some rather extremely misogynistic material... and these are the fellows you put in charge of a major corporation? Uh, yeah. That's a recipe for disaster, and it's pretty much exclusive to software production.
I'm not exonerating other businesses or sectors, but I am saying that what happened at Blizzard is a result of about as rotten an alchemical formula as you can brew up. And that's why it was so systemic, and not limited to a few bad actors. These people are closet-case geeks on a power trip, and it shows.