Well, obviously. But I just meant there's no point in giving us 10 slots now, and filling up every single ability slot may actually be detrimental to your crafting experience, which is counterproductive to good game design (unless you really like randomness). If the patch was going to do this, they should just have limited us to 5 equippable abilities.
@Wolfie: Nah, now that I've ranted about it, I've got all the catharsis I need. I'll just wait until a mod shifts the thread there - let them earn their keep.
