Yeah I mean the left side gear.
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Any kind of pirate themed job using a cutlass/pistol weapon.
Give me a proper Assassin class please.
This is also what I expected. Surely could've built a non-ranged dancer... but alas.
Maybe we can just be stupid crazy and hope for some sort of whip-sword job. I'm sure animations would be a bitch. But a flexible weapon of any sort would be great. Whip-sword, urumi, meteor hammer.
You could have something like the Tamer which uses a whip and perhaps abilities that "release" monsters/pets for short periods of time something like MCH has with their turrets or something. Perhaps a mystic swordsman class or something that imbues their swords with various elemental powers? Something like Celes from FFVI or the mystic swordsman class from FFV. Or they could make something else completely out of their butts... kinda like Sage (sorry that reveal trailer looked bad =p)
how about a dps class that uses a whip? call it monster hunter or something.
With Scouting gear focus on being the DEX melee job armor sets, it will have to be something close or strongly related to taking advantage of DEX for melee combat.
Though not much comes to mind for me other than Assassin. If built and designed right, it can be the second Sounting Armor Job.
That or take this opportunity to introduce a Job that use both sword and gun such as Corsair or something.
Speaking of which it does bring up the opportunity to bring back Corsair from FF11 but given a new gameplay style with a sword also added to their combat style with their gun. SE did just bring back FF11 Scythe Dark Knight as Reaper after all so it is possible with enough effort.
If they ever add Beast Master it could share gear with NIN the way BLU shares gear with the other casting jobs.