See you in 6.0 when cross-DC becomes a thing! ;)
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I understand how annoying that can be, I do not play tank always healer and I am the type who rather keep my tank top up or party alive at all cost its why its call healer. I do not get why people dont simply just play the many dps jobs if they wanna just do 10% or 0 heals. In a 8 man+ situation how it urkes me how I be doing all the regen/shields/card/res and dps while my co healer does nothing but dps and cant help pick up 3 + people who is floored? Had a sam chew up a whm because when she died with 3 dps the sam included he has to ask her why as I pick her up and the other 3 dps myself. she is stoning and not healing herself and wont even help res. Sam even said just leave her dead if she dies again which yes she died quite a lot too and had 510 ilvl gear wow. compared to other mmos I played the mind set of healers in this game is just crazy about dps dps and dps. So yes it makes sense heal bots as we are called (though i do dps) gets coms and likes more than the green dps bots. Tbh if I find if am healing and keeping my team healthy myself and co healer dies I am not picking them up and they better hope they a smn/rdm is there to do so. Best to play with friends or fc mates if they do keep you alive more than randoms do. I feel the pain of my friends who main tanks and do those savage or ex stuff and all I hear em rant on how healers are not to be healing when they are to be, tank at 50% come and tb happen, dead tank, ok yes maybe they forgot to pop cd too we are all human and make mistakes. Lastly these red tanks (i know healers do it too but am always healer) who wanna sprint ahead and pull stuff and expect tank to take off aggro or healer to heal them and wanna report tank/healer for not doing so? If so in a hurry find people who will rush with you aka fc or friends. maybe tank is not comfy to big pull or healer? its why tank and healer communicate first head= tank and healer = heart , feet aka dps dont usually make the choices. a healer will never out dps any prime dps job specially things like a sam/blm unless they have real terrible gear and have 0 idea how to play the dps job so how is it even possible to have the highest win on numbers as healer? Though while am not on anyone side you do have some tanks, co healers and dps(not saying you) who totally gets hit by everything, or dies all the time or dont stand in the range of healing/buffs/ or is so far across other area of map and whines that they are not being healed or being res and you get called out for it(had this issue with a rdm in puppets) and I just lol and refuse to heal or res him because he had the nerves to say use shield when he the one not dodging stuff and kept dying or not being in the range of me shielding, so in a way ill then be that healer that will never heal or do anything for you if your telling me to do such and such when am already doing it.
DRK is no WAR, but DRK in full Cryptlurker gear should have enough sustain between TBN and mitigation abilities to handle most pulls easily in any dungeon, outside of a healer making a mistake or you blowing Living Dead early and the healer not being ready for it.
As mentioned earlier also, if _everyone_ is at 10%, that's on you (for not tanking everything) or them (for not staying out of AoEs). As a healer, a regen should be enough on DPS for trash packs to handle the occasional mistake, but DPS has self heals of their own to handle those as well.
Maybe you actually had a bad healer, but without any sort of context and judging by the implication that this happens to you extremely frequently, I'm leaning toward the healer not being the issue.
Speaking from experience, it's entirely possible to run dungeon, trial, and 24-man content while keeping everyone alive (apart from one shots), doing mechanics correctly, and putting out respectable damage. All at the same time, even. When a healer is doing that it's hard to gauge their healing contribution, though. Because the bulk of it isn't going to show up on a cast bar.
Oh yeah I can say the same to when rdm/smn dont res healers who are new to things and both healers are down. Also maybe not you but to make it maybe more clear for you, co healer dies*as i mention about alpha scape* you res them and they dpsing and not heal themselves so why bother trying to res em specially if am keeping the team alive solo. If i die and get res makes 100% Sense to sling a heal on myself asap or abuse the transcent buff to avoid the damage which is another thing people dont seem to make use of. Also am I the only one the wrote a long txt? No am sure there is another person who did on page one. Hypocrisy is real.
Maybe I'm just not running dungeons like crazy, but I never see these healers that DPS so much that the tank dies. Occasionally I'll run into a moment where the tank dies and we have to restart the pull, but not only is that incredibly infrequent, but even when it does happen, there's a very simple solution. We do the run again a little slower and all is fine. So we added 3 minutes to the run, oh well.