They aren't wrong though when they say "they've got other things to worry about", because it's true. However, I agree that coming back to the game and losing their house (after losing enough time due to unforeseen financial hardship or illness, or in the worst case suffering a loss of someone close to them) is salt in an open wound. If the system were better, no one would have to worry about losing their house. In my opinion, having a sense of normalcy after so much has hypothetically changed is just as important in the process of moving past a horrible event. The little things matter. I'm speaking from experience, though not exactly related to housing in a video game. But the same logic applies.
