The new Riddle of Earth is 18s total seconds of positional ignoring every 90s as you would recover a charge every 30s.
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Isnt Monk now going to be HORRIBLY overstocked on OGCD abilities?
It was already super busy but inside a Brotherhood window you'll now have more chakra procs than before, AND a new Tornado kick to weave in, AND potentially more presses needed for Riddle of Earth. Monk was already one of the few jobs that CANNOT double weave due to the attack speed, and whilst I'm not a Monk Main myself I have a good friend who's mained it since day 1 and who's now worried it'll be literally impossible to fit in all the required OGCD abilities without annoying cooldown drift or wasted chakra procs.
It also seems like it has potential to make Monk the spammiest job. Is noone else concerned about the massive OGCD bloat from the changes?
If people didn't like monk because it felt too spammy before, they'll surely hate it even more now. Was GL dropping that much of a turn-off?
It's not something that can be avoided, not with the current system. I'm fine with overcapping even if it's not optimal, it's just how it will have to be and then hopefully come 6.0 they revamp the chakra system to avoid this. As it is though, i'm happy to get to press it more often and not be at the mercy of rng on top of rng to get chakra anymore.
Yes, it makes me wanna try MNK.
Greased Lightning looked like a mondo pain and was one of the only things stopping me from picking up the job. Now that it's gone I'm actually gonna give the class a shot (even though all the SAM mains I know says SAM and MNK fill the same niche but SAM is better).